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Card game

Thirteen

Shed your hand. Rule the court.

About this game

A 16-bit card battle for 2–4 players with the Royal Court deck: shed every card first, and chop their 2s with a bomb.

How to play

Goal: Be the first to play every one of your 13 cards.

  • Card strength

    • Low to high: 3 4 5 6 7 8 9 10 J Q K A 2.
    • Same rank? Suits decide: ♠ ♣ ♦ ♥ (hearts highest).
  • What you can play

    • A single, pair, three or four of a kind.
    • A straight: 3 or more ranks in a row, no 2s.
    • Consecutive pairs: 3 or more, like 33 44 55.
  • Your turn

    • Beat the table: same kind, same size, higher top card.
    • Or pass, and sit out until the pile clears.
    • Whoever played last leads the next round.
  • Chops beat 2s

    • 3 consecutive pairs chop a single 2.
    • Four of a kind chops a 2, a pair of 2s or 3 consecutive pairs.
    • 4 consecutive pairs chop a 2, a pair of 2s or four of a kind.
  • Points

    • 1st 10, 2nd 6, 3rd 3, last 0.
    • In 2v2, partners add their points together.
  • New to Thirteen?

    • Press Tutorial (beside Private) for four coached games.
    • Practice games never count toward the leaderboard.

Controls

  • Pick cards

    Touch or mouse
    Tap a card, or tap a ready play above your hand
  • Play

    Touch or mouse
    Play button, double-tap, or drag onto the field
    Keyboard
    Enter
  • Pass

    Touch or mouse
    Pass button
    Keyboard
    P
  • Hint

    Touch or mouse
    Hint button
    Keyboard
    H
  • Auto · the court plays for you

    Touch or mouse
    Auto button
    Keyboard
    A
  • Clear selection

    Keyboard
    Esc

Leaderboard

Top 5

No champions yet. Sign in, finish a game and claim the first crown.

Every game: 1st 10 · 2nd 6 · 3rd 3 · last 0 points.

All high scores

Changelog

15 releases
v0.2.30The Anhhi Games intro, a new address, and online play in the apps2026-10-07
  • The game now opens with the Anhhi Games intro: the Anhhisoft seal draws itself and "An anhhisoft Game" fades in while the game loads, then the game starts.
  • Thirteen's address on the portal is now thirteen everywhere (games.anhhi.net/games/thirteen); old tien-len links still work. Your points and settings come with you.
  • The Mac and iPhone/iPad apps play online with your Anhhi Games account: tap Sign in to play online, enter the code at games.anhhi.net/link, and your nickname, points and settings follow you, with your points on the portal's high scores.
  • On iPhone and iPad, play upright or sideways: the app turns with your device.
v0.2.29A front page that fits2026-10-07
  • The front page's card has three pages, Play, Champion and Court, so it fits a short window (a small frame on the games portal, a phone) instead of being cut off at the bottom. Play shows your champion; Change takes you to them.
  • Without a leaderboard (signed out), the card and the deck sit side by side in the middle, with no empty column on the right.
  • In a short window the title is smaller, and if the card still doesn't fit, it scrolls.
  • Sound starts as soon as the game opens where the browser allows it, instead of waiting for your first click.
v0.2.28Battle maps2026-10-06
  • Pick where you fight from 🗺 Battle map, on the front page or beside 👑 at the table.
  • Six maps: the Meadow, the Castle Courtyard and the Frozen Pass (with falling snow) of the Royal Court; the Citadel Lawn, the Perfume River at night (lanterns and fireflies) and Hạ Long Bay of the Imperial Court.
  • Every map is painted from four sides: turn the camera with ⟲ ⟳ at the top right of the battlefield (or the [ and ] keys) to look north, east, south or west. The champions' places turn with the camera.
  • Your map and view are your own, saved with your settings; until you pick one you fight on your theme's home map.
v0.2.27Running in every direction2026-10-05
  • Every champion now runs eight ways across the battlefield: toward you, away up the field and on the diagonals, not just side to side. They run the way they are going and turn to face their rival when they arrive.
  • Champions running back to their place pull up facing the way they ran before turning back to the field.
  • Heroes crossing the field overlap the right way round: the one nearer you is drawn in front.
  • Chain lightning now strikes from the sky all the way down, the holy pillar slams down out of the heavens, and the blizzard's ice no longer ends in a straight edge.
v0.2.26The Imperial Court2026-10-05
  • A new world: the Imperial Court of the Nguyễn dynasty at Huế. Pick your theme on the front page, or from 👑 beside 🎨 Colours; it is saved to your account.
  • The Imperial Court deck rises from the rice farmer to the general on his war elephant, the empress, the emperor, the golden phoenix (A) and the golden dragon (2).
  • Six new champions: Hoàng Đế (the Emperor), Hoàng Hậu (the Empress), Công Chúa (the Princess), Tướng Quân (the General), Cấm Quân (the Royal Guard) and Quan Văn (the Mandarin), each with every move.
  • Fight on the royal lawn before the Huế citadel, and wait in the Thái Hòa throne hall.
  • Six original songs for bamboo flute, zither, monochord, gongs and war drums. ‹ › in the 🔊 Audio menu now step through every song of every theme.
  • Leaving a game in progress asks first, and the results fit the screen with no scrolling.
v0.2.25Handel's Sarabande2026-10-05
  • Handel's Sarabande in D minor, the duel theme of Barry Lyndon, joins the battle music: its slow, grand tread over a walking bass, with timpani on every bar. Pick it from the 🔊 Audio menu.
v0.2.24Back online on the game host2026-10-05
  • Thirteen plays from the portal's game host again: signing in, the leaderboard and every table connect from there (0.2.23 briefly showed Offline).
v0.2.232v2 teams and Beethoven2026-10-05
  • Team up: press ⚔ 2v2, or turn on the table's 2v2 rule, for two against two. Partners sit opposite each other (Crimson against Azure), and court bots fill any empty seat as your partner or your rivals.
  • Before play, partners pass each other a card. When you go out, your partner leads the next round. Tap 📣 to signal your partner ("Save your 2!", "I have a bomb"…).
  • A team adds its two players' places together: finish 1st and 2nd for a 16–3 sweep.
  • The Tutorial has a fourth lesson, Fighting as a team, with a court partner. The rules page now covers team play, ready plays and Auto.
  • Four Beethoven favourites join the music, arranged for the SNES: Für Elise and the Moonlight Sonata in the menus, Ode to Joy and the Fifth Symphony on the battlefield.
v0.2.22Tutorial, ready plays and Auto2026-10-05
  • New to Thirteen? Press 📖 Tutorial beside Private: three practice games against the court with a coach. It points out what to play (the cards bob in a gold frame under a pointer), explains every play and the champion move it sets off, and ticks off each lesson's goals: singles, pairs and triples; straights and consecutive pairs; then 2s, bombs and chops.
  • Practice games never count toward your points or the leaderboard; after the last lesson, Start a real game takes you straight to a table.
  • On your turn, your ready plays are set out above your hand: every pair, triple, straight, bomb or chop that beats the table. Tap one to pick it, double-tap or drag it onto the field to play it.
  • Auto, beside Hint and Pass: the court plays your turns for you until you turn it off.
  • The throne room behind the menus is repainted in far finer detail, with its own tall version for phones held upright.
v0.2.21Nicknames2026-10-02
  • Signed in, the name you type is your nickname: it is saved to your account and is the name you play under at every table, on every device, in place of your portal username.
  • Clear it to play under your username again.
v0.2.20Audio menu and new songs2026-10-01
  • One 🔊 Audio menu for sound effects, music and the song playing (‹ › to change it), so the battle header fits on a phone.
  • New songs, each with its own sound: Victory Parade (a brass march) and Over the Mountains (quick and bright) for battle, and The Tavern Jig (a flute jig) with The Queen's Garden for the menus.
  • Winners wait for the rest either cheering or sitting back on their chair.
  • The version shows at the bottom centre.
v0.2.19Champions, songs and experience2026-10-01
  • Every champion fights their own way: the knight, king and princess swing flaming blades that hurl fire across the field, the Elvaan throws wind blades and tornadoes, the orc spins into a whirlwind, the dwarf leaps and slams the ground into a crater, and the goblin shaman casts fireballs and blizzards.
  • New jump attacks and a hurrah for every champion. Winners sit back on a chair to watch the rest fight on, and the last one knocked out stays down where they fell.
  • The little armies clash and trade arrows alongside their champions.
  • Four new songs: The Knights' Charge, Festival of Banners, Riders of the Dawn and The Queen's Garden. They play in turn with fades between them; pick another with ‹ › by the music switch.
  • Experience: signed in, your level and lifetime XP show under your name, with a bar to the next level.
  • Choose your panel colours, including the original royal blue, from the 🎨 menu. Your sound, music, colours and champion are saved to your account.
  • Your 2s glow gold and your four of a kinds purple, each with a star.
  • The rules open over the game, the medals and crown are new pixel art, Leave is a door, the meadow and its flagpoles hold still, and the version shows in the corner.
v0.2.13The Medieval update2026-10-01
  • A living battlefield with clouds, birds, banners and braziers.
  • Four new heroes (Orc, Dwarf, Elvaan and Goblin shaman) with new moves for every hero, picked from a hand of hero cards.
  • Armies charge in behind their champion with a war cry; duels are fought side-on.
  • A Court list of who is playing and watching, Play now in place of a court bot, private tables, and straight back to your seat after a lost connection.
v0.2.0Thirteen goes 16-bit2026-10-01
  • Redrawn as Super Nintendo pixel art: champions charge to the centre and fight every play.
  • The Royal Court deck, a cast of 13 from peasant to the High King on his griffin.
  • Southern chop rules, play to the last card for 10, 6, 3 and 0 points, and a leaderboard.
  • Original music and sound effects, and court bots when you play alone.
v0.1.0Thirteen (Tiến Lên) opens2026-10-01
  • Online Tiến Lên for 2–4 players with the Royal Court deck, signed in with your portal account.