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Vortex: Guardians of the Abyss

An old-school vertical shooter with RPG depth. Fight through the single-player Story from ruined Earth into the Abyss, or bring two to four pilots for couch co-op on one screen or online co-op with friends. Level up, branch every weapon through The Way, and break guardians like One, Enxio and Veyrath.

macOS · Windows · Linux · browser · iPhone and iPad in review · Android, Steam, Xbox, PlayStation and Switch coming soon

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Update

Vortex 1.5.0 build 9: Weapon Cadence

Build 9 is out, and every upgrade you pick now hits harder where it counts: your rate of fire. Faster firing upgrades : every weapon fires noticeably quicker as you upgrade it, Drain included. Better controllers : pads are picked up and assigned more reliably, and Android TV remotes no longer get in the way. Online crews updated : online co-op and the house wingmen now run build 9. Update to fly with the latest crews. Thanks for flying with us, pilots. See you in the Abyss!

· Staff

Fly as a crew: your wingmen hold formation and fight beside you.
Update

Vortex 1.5.0 build 7: smoother wingmen and steadier co-op

Your wingmen fly smarter, co-op holds together better, and The Way is easier to find your way around. Vortex 1.5.0 build 7 is live in your browser and in the macOS, Windows and Linux downloads. What’s new Smoother wingmen: bot pilots fly steadier, dodge smarter and look after the crew. Steadier co-op: online runs stay in step, and reconnecting and saved runs are more reliable. Join any time: hop into a crew already in flight and see every ship, yours included. A clearer path through The Way: a new hub takes you straight to each part of your build, with prompts that match how you play: keyboard, controller or touch. Boss adjustments Guardians build to a climax: each chapter’s guardians grow tougher the closer you get to its final boss. Thalok stands his ground: he is now as sturdy as the other guardians, so he no longer goes down in a flash. Bigger boss music: the soundtrack swells under each boss warning and comes forward during the fight. Get the update Download it from your library or play in your browser . The Mac download is signed and notarized. Mobile testers On iPhone and iPad, install 1.5.0 (7) through TestFlight. On Android, join Google Play internal testing . Both are also on the portal’s Builds page . Store releases follow testing and approval. Playing together Everyone in your crew should update to 1.5.0 build 7 to play together and with the bots. Older builds still play in their own rooms.

· Staff

The World Eater brings chaos to the Abyss.
Update

Vortex 1.4.0: the World Eater awakens

The Abyss has a new arrival. The World Eater tears through a black hole in a storm of flaming meteors and molten debris. This Vortex update is now live in the browser and in your desktop library. Boss adjustments: Maelstrom pulls in rocks, shots and smaller ships, then blasts them back out. Fight the current and fly clear. A new attack spews rock, slag and living ships—and, when the World Eater is badly wounded, even a mini-boss. His copies now appear only after he loses half his health. Return to the Abyss: Boss Challenger now takes the World Eater and the Iron Lattice into their own arenas. On the dead star, the camera waits for the guardian and the ground to settle before opening out. The leaning stone gate is gone, leaving the arena clear. Stay with your crew: Automatic rejoin helps you return after a relay disconnection while the server holds your place. The relay also allows catch-up input after a brief stall. Ready to fly: Your library now offers the current macOS, Windows and Linux packages alongside the updated browser edition. Open your library to download the update or launch a new browser session.

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The cleaner title menu in Vortex 1.4.0 build 2 (iOS simulator).
Update

Vortex 1.4.0 build 2: smoother flights and a new Story score

Vortex 1.4.0 build 2 is live in the browser and available in the portal downloads, with smoother stage loading, a new Story prologue score and more ways to keep your journey going. Smoother flights Stage art and sounds are prepared ahead of encounters, music streams as you play, and the browser decodes artwork off the main thread. This update reduces interruptions when new enemies and bosses arrive. Continue the journey After losing a single-player run, Continue takes you back to the area you reached. Save & Quit still resumes from your saved position, including on the dead star. The Story prologue now has its own music, following the crew from the first warning to the fight back. A clearer welcome and a place on the leaderboard The title menu sits directly on the starry sky, and a skippable Anhhisoft opening introduces the game. Open Options > LEADERBOARD to see Vortex's top 100 pilots, platform results and your rank. Ready for another room You can create a new online room after leaving one. Empty rooms close promptly, and the lobby gives clearer notices when a game has started or ended, plus a countdown if you create rooms too quickly. Thalok's sea is transparent again, and Missile homing drones fire quietly so your main weapon remains easy to hear. Play Vortex in your browser or get the latest downloads . These screenshots were captured from build 2 on the iOS simulator.

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The Imperial Court: pick your theme and champion in the Thái Hòa throne hall
Update

Thirteen: the Imperial Court, 2v2 teams and a tutorial

Thirteen's biggest update yet: a whole new world to play in, team battles, and a coach to teach you the game. The Imperial Court: a second theme set in the Nguyễn dynasty's Huế. It has its own deck, rising from the rice farmer to the golden phoenix and the golden dragon. There are six new champions: the Emperor, the Empress, the Princess, the General, the Royal Guard and the Mandarin. You fight on the royal lawn before the citadel and wait between games in the Thái Hòa throne hall. Pick your theme on the front page. New music: six original songs for bamboo flute, zither, monochord, gongs and war drums. There's also Beethoven's Für Elise, Moonlight Sonata, Ode to Joy and Fifth Symphony, and Handel's Sarabande. Skip through every song from the 🔊 menu. 2v2 teams: team up with a friend or a court bot. Partners trade a card before play and can signal each other, and when you go out your partner takes the lead. Tutorial: four practice games with a coach who points out what to play, from pairs and straights to bombs and teamwork. Ready plays and Auto: on your turn, the pairs, straights and bombs you can play are laid out for you. Auto lets the court play for you. Nicknames and levels: choose the name you play under and earn experience levels. Your settings follow you to any device. Polish: a sharper throne hall, and champions who cheer or rest after going out. The game asks before you leave a game in progress, and the results fit your screen without scrolling. Gather your court and play Thirteen !

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Update

Thirteen on your phone

Thirteen now feels right at home on your phone. Easy-to-tap cards : your hand sits in two neat rows, every card in full view. Fling cards into battle : drag your cards onto the battlefield or double-tap to play them, no fiddly buttons. More battlefield : a slimmer layout leaves more room for the fight. Play sideways : turn your phone and the battle fills the screen with your hand right beside it. Full screen : add Thirteen to your home screen and it opens like a game, no browser bars. Sound on iPhone : the music and battle effects now play on iPhone too. Polish all round : a clearer session code, tidier results and menus that fit every phone. Grab your phone and jump into Thirteen !

· Staff

Update

Thirteen goes 16-bit: knights, kings and card battles

Our card game has a new name and a whole new look: say hello to Thirteen , rebuilt as a 16-bit battle. A battlefield, not a table : four champions face off and fight out every play. Big moves, bigger moments : chops, bombs and the mighty 2s bring lightning, legends and sliced cards. The Royal Court deck : every card is a character, from the humble peasant to the legendary High King. Play to the last card : everyone plays for their place, and your points climb the new leaderboard. Never play alone : court bots ride in to fill empty seats. Music and sound : an original soundtrack and battle effects. Join a table : open tables now show on the Online page. Find it under Thirteen . See you on the battlefield!

· Staff

Update

The Devil's Eye

The guardians have been busy. Build 285 gives Thalok, Enxio and Veyrath scary new tricks, rebuilds the Abyss fleet and makes your Tazer a lot more fun to fire. What's new A rebuilt Abyss fleet. Chapter Two's enemies are now menacing drones shaped as spheres, triangles, stars and cubes. They light up before they fire their own shapes at you. A better Tazer. It fires from the nose of your ship and arcs from target to target across the screen, faster with every jump. Every fight feels different. Each chapter now has its own lineup of guardians, and Skarn turns up in every run. Music that builds. The soundtrack swells when a guardian arrives and settles once it falls. Clearer boss status. Buffs and debuffs on a guardian now show as icons beside its health bar. Steadier online play. Brief server hiccups no longer drop you from your run. Boss adjustments Thalok opens the Devil's Eye. He darkens the sea, traps pilots in cages of tentacles and, once badly hurt, merges his eyes into one enormous red eye that unleashes everything at once. Enxio rolls the dice. He tumbles across the field blazing light, and the number he lands on decides how hard the sky falls. His legion now falls with him, and his health bar is back. Veyrath burns brighter. He fights beneath a dying star that slips into eclipse as he weakens, and his swoop leaves fire erupting behind him. Tougher drones. The Abyss fleet takes more than one shot to bring down. Cover where it counts. Only Noctaris and Veyrath now raise cover for their screen-filling attacks, and Enxio's mini-boss form is now called Enxio Shard. Update to build 285 and stare down the Devil's Eye. Good hunting, pilots!

· Staff

We make the kind of games we grew up with: tight controls, pixel art, and co-op you play side by side on the couch or together online. Our games are DRM-free, play offline without an account, and never ask for more than they need.

One Anhhi Games account keeps your games together: add the copies you buy to your library, download every update from any device, play in the browser and chase the high-score board.